//==============================================================================
// ajax_anim.txt
//==============================================================================


//==============================================================================
define bow
{
	set hotspot
	{
		version
		{
			Visual Attachments C Bow Immortal
		}
	}
}

//==============================================================================
define SunLight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon Sunlight
      }
   }
}

//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================
define soul
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul
      }
   }
}

//==============================================================================
define soulaurora
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Aurora
      }
   }
}

//==============================================================================
define heavenlight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Heaven Light
      }
   }
}

//==============================================================================
define soulbirth
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Birth
      }
   }
}


//==============================================================================
define GroundGlow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon GroundGlow
      }
   }
}

//==============================================================================
define Head
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Siege C Fire Lance Head
				ReplaceTexture Siege C Fire Lance Head/Siege C Fire Lance Head Iron
			}
		}
	}
}

//==============================================================================

define EgyptianSword
{
	SetSelector
	{
		set hotspot
		{
			version
			{
                     Visual Attachments c dao sword
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero C Immortal_idleA
					ReplaceTexture hero c immortal/Jian Chen2
					ReplaceTexture Infantry E Khopesh Standard/infantry c rattanshield standard
					length 2.0
					Connect FRONTABDOMEN heroglow hotspot
					Connect TOPOFHEAD head hotspot
					connect RightHand EgyptianSword hotspot
					Connect LEFTHAND bow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero C Immortal_CarryIdlea
					ReplaceTexture hero c immortal/Jian Chen2
					ReplaceTexture Infantry E Khopesh Standard/infantry c rattanshield standard
					length 2.0
					Connect FRONTABDOMEN heroglow hotspot
					Connect TOPOFHEAD head hotspot
					connect RightHand EgyptianSword hotspot
					Connect LEFTHAND bow hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero C Immortal_boredA
					ReplaceTexture hero c immortal/Jian Chen2
					ReplaceTexture Infantry E Khopesh Standard/infantry c rattanshield standard
					Connect FRONTABDOMEN heroglow hotspot
					Connect TOPOFHEAD head hotspot
					connect RightHand EgyptianSword hotspot
					Connect LEFTHAND bow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero C Immortal_CarryBored
					ReplaceTexture hero c immortal/Jian Chen2
					ReplaceTexture Infantry E Khopesh Standard/infantry c rattanshield standard
					Connect FRONTABDOMEN heroglow hotspot
					Connect TOPOFHEAD head hotspot
					connect RightHand EgyptianSword hotspot
					Connect LEFTHAND bow hotspot
				}
			}
		}
	}
}

//==============================================================================
anim attack
{
	SetSelector
	{
		set hotspot
		{
			version
			{
					Visual Hero C Immortal_AttackA
					ReplaceTexture hero c immortal/Jian Chen2
					ReplaceTexture Infantry E Khopesh Standard/infantry c rattanshield standard
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.46 true	
				tag GenericSound 0.40 true	
//-- end auto generated section
				Connect FRONTABDOMEN heroglow hotspot
					Connect TOPOFHEAD head hotspot
					connect RightHand EgyptianSword hotspot
					Connect LEFTHAND bow hotspot
Length 1
			}
		}
	}
}

//==============================================================================
anim rangedAttack
{
	SetSelector
	{
		set hotspot
		{
			version
			{
					Visual Hero C Immortal_RangedAttackA
					ReplaceTexture hero c immortal/Jian Chen2
					ReplaceTexture Infantry E Khopesh Standard/infantry c rattanshield standard
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.46 true	
				tag GenericSound 0.40 true	
//-- end auto generated section
				Connect FRONTABDOMEN heroglow hotspot
				Connect TOPOFHEAD head hotspot
					Connect LEFTHAND bow hotspot
Length 1
			}
		}
	}
}

//==============================================================================
anim death
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Hero C Immortal_deathA
				ReplaceTexture hero c immortal/Jian Chen2
				//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.00 false AHeroHasFallen  checkOwner
//-- end auto generated section
connect ATTACHPOINT soul hotspot
			connect ATTACHPOINT soulaurora hotspot
			connect ATTACHPOINT heavenlight hotspot
			connect ATTACHPOINT soulbirth hotspo
				ReplaceTexture Infantry E Khopesh Standard/infantry c rattanshield standard
				Connect TOPOFHEAD head hotspot
					connect RightHand EgyptianSword hotspot
					Connect LEFTHAND bow hotspot
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero C Immortal_walkA
					ReplaceTexture hero c immortal/Jian Chen2
					ReplaceTexture Infantry E Khopesh Standard/infantry c rattanshield standard
					length .75
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag FootstepLeft 0.30 true	
					tag FootstepRight 0.80 true	
//-- end auto generated section
					Connect FRONTABDOMEN heroglow hotspot
					Connect TOPOFHEAD head hotspot
					connect RightHand EgyptianSword hotspot
					Connect LEFTHAND bow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero C Immortal_CarryA
					ReplaceTexture hero c immortal/Jian Chen2
					ReplaceTexture Infantry E Khopesh Standard/infantry c rattanshield standard
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag FootstepLeft 0.30 true	
					tag FootstepRight 0.80 true	
//-- end auto generated section
					Connect FRONTABDOMEN heroglow hotspot
					Connect TOPOFHEAD head hotspot
					connect RightHand EgyptianSword hotspot
					Connect LEFTHAND bow hotspot
				}
			}
		}
	}
}

//==============================================================================
anim flail
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Hero C Immortal_flailA
				ReplaceTexture hero c immortal/Jian Chen2
				ReplaceTexture Infantry E Khopesh Standard/infantry c rattanshield standard
				Connect FRONTABDOMEN heroglow hotspot
				Connect TOPOFHEAD head hotspot
					connect RightHand EgyptianSword hotspot
					Connect LEFTHAND bow hotspot
			}
		}
	}
}
